//==============================================================================
// Prodromos_anim.txt
//==============================================================================

//==============================================================================
define spear
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual attachments a spear iron
         }
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
            Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Infantry E Axeman Head Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Infantry E Axeman Head Iron
         }
      }
   }
}

//==============================================================================
define Blood
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Blood Spurt
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
      set hotspot
      {
         version
         {  
				Visual Cavalry G Prodromos_WalkA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_IdleA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim WhirlwindAttack
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Prodromos_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Standard
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse bronze
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Prodromos_FlailA
				ReplaceTexture Cavalry G Prodromos Standard/Cavalry E Shock Iron
				ReplaceTexture Cavalry G Prodromos Horse Standard/cavalry g prodromos horse iron
				connect RightHand Spear hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}
